Been working on animations of lED tech lighting inside of the cockpit. Experimenting with emissive meshes and lighting image sequences

Testing Arnold renders with me inside of the mech with led tech lighting

I'm using my polycam mesh of my body from a previous project to test the scale and render of a person inside the mech. I'm very interesting in exploring this idea further.

Project: Aegis : Mech Character Progress

Mech character and weapons are close to complete and ready to be uv textured

Mech progress

Mech model is approaching completion and ready to be animated into scene

Dystopian mech concept

Animation update

Mind Restoration Render Test

Imported Substance Painter textures into Maya and tested out Arnold Renders

Mind Restoration - Topology and Texturing

Mind Restoration Sculpting

I'm refining some of the sculpting of my model, especially the elements that are going to be the focal point of the camera movement

Mind Restoration Animatic

I've continued with sculpting and modeling the different aspects of the mind. I'm working on the lighting and different camera angles to further the support the narrative as I continue to refine the model. I plan to 3D project a human head onto a 3D sculpt and add some realistic hands as well

Mind Restoration Sculpting and Modeling

I've begun modeling the elements of Mind Restoration in zbrush and Maya. All of the hard surface assets(gun/television) are modeled in Maya. Everything with organic shapes are going to be modeled in zbrush

Here is my progress

Blog

This is my video animation progress of Mind Restoration. I'm highly considered going further in depth with this concept, showing more details within the elements of the mind

I have all 4 elements of the mind illustrations separated and I plan to animate them using 3D projection in Nuke. I want to have all 4 elements moving separately to give a 3d depth effect

2nd Pitch: Mind Restoration

For my 2nd pitch animatic I'd like create a 3D effect from my Mind restoration art piece I did 7 years ago. I'd like to guide the viewer visually inside the mind